All 7 Reroute Tower Defense towers
Checked
Reroute: Merge Tower Defense lists Cannon, Bomb, Ballista, Ice, Fire, Storm and Poison. Compare their published roles, dated shop examples and source counts below.
Google Play lists Cannon, Bomb, Ballista, Ice, Fire, Storm and Poison. A 54-minute LogixGenic run shows all seven on the shop panel, so the roster is two sources. Damage, range, attack speed and DPS are absent from the Poki page, the Play page and the video’s readable text. Sample coin prices below are single frames, not a price formula. I will not fit a curve through seven snapshots.
| Cannon | No public source | Lv.7 = 25 coins; Lv.2 = 12 coins | Occupies one hex; the road bends around it | Same type and level merge into a stronger tower (1 store source). | No public source | 2 for the name; no primary role source; 1 for sample price |
| Bomb | No public source | Lv.7 = 29 coins | Occupies one hex; the road bends around it | Same type and level merge into a stronger tower (1 store source). | No public source | 2 for the name; no primary role source; 1 for sample price |
| Ballista | No public source | Lv.4 = 22 coins | Occupies one hex; the road bends around it | Same type and level merge into a stronger tower (1 store source). | No public source | 2 for the name; no primary role source; 1 for sample price |
| Ice | Slows enemies. Play text. | Lv.7 = 44 coins | Occupies one hex; the road bends around it | Same type and level merge into a stronger tower (1 store source). | No public source | 2 for name; 1 store source for role; 1 for sample price |
| Fire | Burn. Play text. | Lv.7 = 49 coins | Occupies one hex; the road bends around it | Same type and level merge into a stronger tower (1 store source). | No public source | 2 for name; 1 store source for role; 1 for sample price |
| Storm | Chain hits. Play text. | No public source | Occupies one hex; the road bends around it | Same type and level merge into a stronger tower (1 store source). | No public source | 2 for name; 1 store source for role; no reliable price |
| Poison | Melts shields. Play text. | Lv.1 = 24 coins; Lv.2 = 28 coins | Occupies one hex; the road bends around it | Same type and level merge into a stronger tower (1 store source). | Shield waves | 2 for name; 1 store source for role; 1 for sample price |


Cannon
Poki names cannons in its description and Google Play includes Cannon in the seven-tower roster. The public video also shows its shop card. The table records two dated price examples from that footage; it does not turn them into a formula or a claim that Cannon is always the cheapest option. Its single-target damage, line behavior and range are not defined in the reviewed primary text.
Bomb
Bomb appears in both platform descriptions and in the public shop footage. The sampled level-7 price is a single observation. Neither reviewed store description defines an explosion radius, attack speed or damage value, so the role field remains without a primary source. A bomb-shaped model alone does not establish splash mechanics.
Ballista
Poki names ballistas and Play lists Ballista among the seven towers. A level-4 shop card supplies the one price example above. Piercing, firing speed and target count have no documented values in the reviewed store text. An early purchase can be considered against the currently displayed shop cost; there is no sourced universal ranking.
Ice
Google Play explicitly says Ice slows enemies: that role has one developer source. The roster is also visible in public gameplay. The amount and duration of the slow are not stated. Editorial suggestion: a slow effect may help a shared firing area, but its value depends on placement and stats that are not published.
Fire
The developer describes Fire as burning enemies. That wording supports the published role, without establishing a damage-over-time number, burn duration or stacking rule. The official store art puts Fire beside Ice and Storm as a promotional composition; it does not establish a required three-tower combination.
Storm
Play describes Storm as chaining attacks. Chain count, jump distance and damage falloff remain unpublished. A number near its level readout in the video was not a reliably identified price, so the table leaves Storm’s sample price without a public source rather than calling that number a cost.
Poison
The developer says Poison melts shields. This is the only explicit tower-to-modifier connection in the reviewed listing, and that link has one developer source. It does not establish the amount of shield damage, a damage multiplier or an optimal number of Poison towers. The two shop examples come from the public video and apply only to those visible cards.
What I leave off the table
- Damage per hit, range in hexes, and attack speed: no public source.
- A recommended stage for each tower: no public source. Placement suggestions are editorial judgments and stay out of the fact columns.
- Different bend shapes per tower: both Poki and Play describe the bend as a property of placing a tower, not of a tower type.
Merge rules for these towers live on the merge page. Shield and the other wave names live on the boss page.
FAQ
What is the best tower in Reroute?
The reviewed official listings give no ranking. Poison has a documented shield role, and Ice, Fire and Storm have brief descriptions. The available evidence does not support a universal best tower.
How many towers are in Reroute?
The Android listing names seven: Cannon, Bomb, Ballista, Ice, Fire, Storm and Poison. Public shop footage shows the same roster. Poki’s text names only Cannon, Bomb and Ballista.
Do towers change the path differently?
No published text says so. Every tower occupies one hex and the road bends around that hex.
Sources
- Google Play listing — checked 2026-11-10
- Poki — Reroute — checked 2026-11-10
- LogixGenic gameplay — checked 2026-11-10
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